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NPC Generator

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Advanced [show]


Tim Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His blonde hair is lengthy. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: He was born in a small forest village. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Depressed, Impulsive. Bonds: Nature, Job, Religious. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Sherwood, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Minor magic item.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his dagger ready. His brown hair is matted, messy, and big. He has green eyes and a yellow hat with a blue feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: Born in the south his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Branson, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Hadwisa Remington, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her left leg appears badly burned and disfigured. Her long red hair is drawn into a two foot long braid. Her eyes are hazel and beady.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Emotional. Bonds: Religious, Nature. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Hadwisa Remington, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: An abacus with copper, silver and gold markers (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item.


Social Check DCs


Millicent Milton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears green cloth garments or leather armor. Her red hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. She never wears the same outfit twice, unless she absolutely has to.

History: The child of western immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Immigrant, Adventurer. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Milton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 11 (+0)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Jade (110 gp). 1 Minor magic item.


Social Check DCs

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