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NPC Generator

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Lvl.
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Seed

Advanced [show]


Joan Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears a green vest and prefers tan and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her hair is greying and her face has many wrinkles. Her brown eyes have a joyful gleam in them most of the time.

Personality: She dislikes all the random violence that takes place in the west. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Religious, Poor. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Joan Whitby, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Rolf Tattersall, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy white suit. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his sister

Ideals: Optimist, Impeccable. Flaws: Mundane. Bonds: Attractive, Family, Mentor. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Rolf Tattersall, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and money/treasure

Ideals: Athletic. Bonds: Rich, Religious, Nature, Family. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Alex Shelby, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Chester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. His tied-back hair is golden. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered writing. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Adelard Chester, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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