Tim Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, black cloak. His chestnut hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich western family. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He would like to get married and retire; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated, Professionalism. Bonds: Immigrant, Rich, Enemies, Has a crush. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jacoba Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a desert tribe. She has chosen to use the inheritance that was left to her frivolously. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Rich. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Isabella Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her sickle ready. She wears a Stetson hat to hide her balding. This green eyed easterner is not easily forgotten.
Personality: Isabella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother.
Ideals: Fighting, Artistic. Bonds: Poor, Family, Nature. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Hugolina Cornish, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. Her golden hair is cut short with large spiked bangs in the front. Her skin is flawless and her violet eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the north to a Shipwright, Hugolina learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Religious, Job, Criminal record, Enemies. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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