Gerald Haley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Justice, Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Egelina Kendal, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her blue eyes are passionate and lively.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great joy in being the best Sailor in town.
History: She was born at the edge of vast forest. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 3 years.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Fighting. Flaws: PTSD. Bonds: Guardian, Job, Nature, Adventurer. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Rock crystal (30 gp).
Adelaide Dumph, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her silver hair is matted, messy, and big. She has a tattooed face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out west to avoid the crime she committed. Being a Slave Trader kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Nature, Rich. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Payton, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His golden hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Regain custody of his daughter.
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Druidic, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Sard (20 gp). Obsidian (5 gp). Alexandrite (1300 gp).
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