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NPC Generator

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Advanced [show]


Millicent Weld, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak, and she perpetually has her trident ready. Her hair is long and brown with streaks of golden, and is pulled back with small yellow clips. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Fighting, Justice, Logical. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Millicent Weld, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs


Sarah Blackwood, Female Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern woman wears a tight fitting green shirt and pants. Her long blonde hair is drawn into a two foot long braid. Her eyes are gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sarah was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Family, Adventurer. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sarah Blackwood, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Chrysoberyl (70 gp). Chalcedony (20 gp).


Social Check DCs


Joan Staurheim, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dark leathers with embroidery. Her white hair is lengthy and is close to two feet long. Her violet eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Joan took refuge in the old dungeon and found the beat up spear and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Joan Staurheim, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)6 (-2) 15 (+2)9 (-1)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Banded agate (7 gp). Obsidian (7 gp).


Social Check DCs


Anthony Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a blue vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Fighting. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Anthony Huckabee, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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