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NPC Generator

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Advanced [show]


Mary Denholm, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She sports brown clothing, slightly heavier than average wear. Her silver hair is lengthy and is close to two feet long. Her fierce brown eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is searching for what she claims is her rightful reward.

Motivation: She is terrified, and will act out of fear; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, In love, Adventurer. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Denholm, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. He is portly but not overly obese. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he feels kind of lost in life

Ideals: Logical. Flaws: Insomniac, Depressed. Bonds: Military, Job. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Balimaar Barclay, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Buckler.


Social Check DCs


Ralf Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Ralf Lincoln, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Norman Clifton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his monstrous two handed axe ready. His auburn hair is lengthy. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Norman's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Clifton, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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