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NPC Generator

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Joan Kimberly, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her moppish brown hair is in a traditional bowl cut. Her hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Dyer, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Flaws: Insomniac. Bonds: Poor, Military, Family. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Joan Kimberly, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 18 (+4)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Clive, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He has styled his red hair well, parting it to the right. His brown eyes peer out from beneath his broad grey hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting. Flaws: Mundane, Secretive. Bonds: Poor, Attractive, Slave. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Gerald Clive, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Aquan, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Moss agate (13 gp). Amethyst (140 gp). Bloodstone (80 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Spyglass.


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Gunter Hackney, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)18 (+4) 16 (+3)11 (+0)
Skills Arcana +7, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple tan line shooting up and back down. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Selfish. Bonds: Attractive, Poor, Criminal record. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Anselm Gresham, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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