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NPC Generator

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Advanced [show]


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes peer out from beneath his feathered violet hat.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Gunter Blankley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Gold and topaz bottle stopper cork (1500 gp). A small bag of saffron. (50 gp).


Social Check DCs


Norman Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears an entirely violet suit with brown socks and a vest with buckled shoes. His red hair is still thick. He has brown eyes.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Norman took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted. Flaws: Racist. Bonds: Slave, Family. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Norman Marleigh, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)18 (+4) 7 (-2)11 (+0)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Gnome, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are gray.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barkeep mother left him crippled. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Flaws: Shy, Insane, Disease. Bonds: Family. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Asheton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Eloise Ridley, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Sailor uniform. Sporting a red mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Eloise isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Her father was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Attractive, Criminal record. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Eloise Ridley, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 16 (+3)17 (+3)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs

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