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NPC Generator

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Advanced [show]


Anne Skelton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon her head. She wears a colorful flower in her blonde hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She is lazy and tries to find solutions quickly.

History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Anne was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Shy, Lazy. Bonds: Attractive, Nature, Military. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Anne Skelton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Fiery yellow corundum (1600 gp). Freshwater pearl (6 gp). Jet (160 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Matilda Cromwell, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey collared shirt and black skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her silver hair is kept up in a ponytail inside a small hat. Her eyes are green and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also has developed a complete distrust of the Dyer profession.

History: Sold as a small child to a brothel owner, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and further expansion of business

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Mentor, Immigrant. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Matilda Cromwell, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Bloodstone (70 gp). Chalcedony (70 gp). Black star sapphire (700 gp). Moonstone (70 gp).


Social Check DCs


Alice Shelley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her hair is always cut to a buzz. Her blue eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Poor, Family. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Alice Shelley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Matilda Dayton, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her tied-back hair is auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Ideals: Opinionated. Flaws: Disease. Bonds: Slave, Rich. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Matilda Dayton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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