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NPC Generator

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Advanced [show]


Alice Graham, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears a green shirt with thin tan vertical stripes and black pants. Her brown hair, when down, is lengthy. Her green unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Bowyer. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south her family was never financially stable. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Bowyer.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Flaws: Disease. Bonds: Job, Poor, Nature, Adventurer. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Alice Graham, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)17 (+3) 17 (+3)10 (+0)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Mary Hackney, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her chestnut hair is thinning but still full. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Criminal record, Religious. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Mary Hackney, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)6 (-2) 16 (+3)14 (+2)
Skills Nature +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Lewis Sydney, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black tunic with blue highlights, and long yellow pants that bunch up around his shoes. He has a small bristly mustache and wavy blonde hair. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is content.

Ideals: Joker. Flaws: Mundane. Bonds: Criminal record. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Charlton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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