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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Gresham, Female Human [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. Her chestnut hair is lengthy and is close to two feet long. Her eyes are gray.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a great chef.

History: She got into the Sage business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Sage job and began her own company from there.

Motivation: She is content; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Job, Rich. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Mary Gresham, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Stylist, his father struggled to pay the bills. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's in love

Flaws: Shy. Bonds: Has a crush, Adventurer, Poor, Military. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Anselm Hastings, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Drogo Crawford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Drogo Crawford, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Fire opal (1300 gp). Rhodochrosite (13 gp).


Social Check DCs


Herleva Brandon, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair is white and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Herleva Brandon, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Blue sapphire (1200 gp). Blue quartz (12 gp). Smoky quartz (50 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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