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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a grey suit, tan shirt, and red tie, he is not a threatening figure. His auburn hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Raymond was born in the north. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Joker, Gifted, Persistence. Flaws: Ugly. Bonds: In love. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Home, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: To be a Seamstress again; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Mentor, Immigrant. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Lance Compton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)13 (+1) 8 (-1)13 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Banded mail.


Social Check DCs


Diggory Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long white hair kept up in a rat tail. His gray unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of eastern immigrants he idolized his mother. He worked as a nervous Jeweler and found it very stressful. He struck the Jeweler job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Diggory Tatum, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Richard Everly, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing tan shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. Richard was born on a far western desert where he grew up under the tutelage of his father, an expert Sage. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Richard Everly, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Rock crystal (70 gp).


Social Check DCs

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