Agnes Adley, Female Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She wears a deerstalker hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Knight.
Motivation: She wants revenge against brigands.
Flaws: Insane. Bonds: Attractive, Job, Religious, Enemies. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
Chad Hayden, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long white beard, and similarly colored long hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Gardener in town.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and doesn't want to be a gardener and was forced into it by his family
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (1500 gp). Jet (50 gp). Peridot (50 gp). 1 Minor magic item.
Elysande Garfield, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her long blonde hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. A true patriot, Elysande would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Elysande took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants her loneliness to end
Ideals: Gifted. Bonds: Enemies, Military, Has a crush, Criminal record. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 800 gp. 1 Antitoxin. 1 Smokesticks. 1 Smokesticks. 6 Acid flasks.
Norman Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His hair is golden and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Norman has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his daughter; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist, Disease. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic, Goblin, Celestial, Draconic
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!


