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NPC Generator

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Advanced [show]


William Garfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He has wavy black hair. His amber eyes peer out from beneath his broad blue hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He has set out to sabotage the competition.

Motivation: To be a Shoemaker again; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Depressed, Antagonistic. Bonds: Attractive, Job, Military. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

William Garfield, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)16 (+3) 15 (+2)5 (-3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Chalcedony (30 gp). Banded agate (12 gp). Smoky quartz (30 gp). Jasper (30 gp).


Social Check DCs


Ernest Morley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears a worn and beaten armor. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Fighting. Flaws: Hedonist, Insane. Bonds: Family. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Ernest Morley, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Dustin was born on a far western desert where he grew up under the tutelage of his father, an expert Miller. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Dustin Soames, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Malachite (13 gp). Fire opal (1000 gp). Rock crystal (80 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Ahlyssa Barney, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Herbalist. She wears her silver hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Herbalist.

Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Mundane. Bonds: Mentor, Job, Military. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Ahlyssa Barney, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs

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