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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He keeps his blonde hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and wants his loneliness to end

Flaws: Disease. Bonds: Attractive, Has a crush, Rich, Immigrant. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Peter Winthrop, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Charles Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a yellow and green robe with the hood down. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and human compassion

Ideals: Persistence. Flaws: Racist, Disease. Bonds: Nature, Religious. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Charles Kitchur, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)5 (-3) 14 (+2)7 (-2)
Skills Acrobatics +6, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Eva Ansley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She has the majority of her body covered in plate. She has a hunchback. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.

History: Eva hails from a village terrorized by giants. Like her father and her brother before her, after school she went straight into learning to become a Architect. She has achieved small success as a Architect.

Motivation: Someone believes her a fraud; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Eva Ansley, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely blue suit with black socks and a vest with buckled shoes. His hair is golden and very short. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Immigrant, Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Atterton, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)15 (+2) 8 (-1)10 (+0)
Skills Religion +5, Stealth +6
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Aquamarine (1100 gp). Rose (80 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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