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NPC Generator

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Advanced [show]


Randal Leighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with deerstalker hat. His black hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small island village. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Randal Leighton, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Golden yellow topaz (1300 gp). Jet (150 gp). 1 Minor magic item.


Social Check DCs


Ahlyssa Shelby, Female Human [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a yellow scarf. She has a moderate pudge and is not very fit. She has dyed her greying golden hair a little too much giving a sharp golden color. Her blue unseeing eyes seem to look past you.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Job, Poor. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Ahlyssa Shelby, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Gold dragon comb with red garnet eye (400 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Matilda Graeme, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries warhammers. Her tied-back hair is brown. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She dislikes all the random violence that takes place in the north. She is a bit of a xeno-phobe, disliking non-Humans.

History: Matilda was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Pacifist. Flaws: Insane, Racist. Bonds: Attractive. Occupation: Server

Voice: Posh accent

Attributes [hide]

Matilda Graeme, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Millicent Copeland, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a robe, a symbol of the sun god around her neck, and a morningstar on her belt. Her left hand appears badly burned and disfigured. She has done her best to style her blonde hair to look like a famous performer. She has several tiny jet earrings on each ear.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Millicent Copeland, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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