Gilbert Morton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern man wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp.
Helen Shelby, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a faded coat and loose pants complete with feathered hat, marred by sweets. Her white hair is heavily combed to the left. She has blue eyes and a brown hat with a violet feather.
Personality: She is calm most of the time but flees social interaction. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Helen lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Shy. Bonds: Enemies, Family, Immigrant. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 10 (+0) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Alice Brandon, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has the majority of her body covered in plate. Her golden hair is matted, messy, and big. Her thin eyebrows rest above her beady gray eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Alice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found.
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 5000 sp. Blue quartz (10 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp).
Ahlyssa Wheatley, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She typically wears blue cloth garments or leather armor. Her hair is black and curly. Her eyes are blue and catlike.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep; and to reunite with her old friends
Ideals: Fighting, Gifted. Flaws: Secretive, Insomniac. Bonds: Adventurer. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. Banded agate (7 gp). Black opal (600 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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