Bertram Colby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a worn and beaten armor. He has a hunchback. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Disciplined, Fighting, Gifted. Flaws: Ugly, Impulsive. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Deep blue spinel (1500 gp). Chrysoberyl (50 gp). Obsidian (8 gp).
Kyle Haley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, green shirt, and violet tie. His skin is fair and his fingers are delicate and long. His hair is golden and curly. His blue eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.
History: He got into the Navigator business at a young age. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Greedy. Bonds: Job, Criminal record, Military. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Black opal (1100 gp). 1 Minor magic item.
Gerald Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He is physically well-built. He has shaved his head bald. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Gerald studied abroad. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Stylist.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Job, Nature. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Good lock. 1 Superior lock. 1 Average lock.
Gunter Gyula, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear green pants and tee shirts. He has done his best to style his auburn hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.
History: Gunter hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and human compassion
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Enemies. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp.
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