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NPC Generator

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Advanced [show]


Gomory Wheatley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To pay off his debts; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Slave. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Gomory Wheatley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 7 (-2)17 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Coral (70 gp). Banded agate (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is dressed in an above average manner, and his gloved hand is found clutching a sword. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Alexandre hails from a village terrorized by giants. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of his brother; and many giants want him driven away

Flaws: Insane. Bonds: Attractive, Family, Enemies, Criminal record. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Staurheim, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Norman Ramsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has chestnut hair. He has gleaming, smiling blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a Locksmith, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Enemies, Poor. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Norman Ramsay, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Adam Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a faded coat and loose pants complete with Stetson hat. His hair is black and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: Adam was born the youngest of three triplets. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Addict. Bonds: Family, Nature, Job. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Adam Blakely, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs

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