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NPC Generator

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Advanced [show]


Geva Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing black shirts, loose pants, and blazers most of the time. With wild silver hair. Her violet eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has achieved small success as a Jeweler.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a animal trainer again

Ideals: Fighting. Bonds: Attractive, Job, Nature, Poor. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Geva Tickle, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)6 (-2) 12 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Egelina Graeme, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. Her top hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Stoic and calm, she prefers to meditate than take action. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting, Disciplined, Professionalism. Flaws: Ugly. Bonds: Religious. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Egelina Graeme, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)6 (-2) 15 (+2)5 (-3)
Skills Insight +5, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Hackney, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. She has done her best to style her auburn hair to look like a famous performer. Her face is scarred and worn.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Gifted from a young age, Anne studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Anne Hackney, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs


Rosalind Garfield, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, and carries shortbows. Her chestnut hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and someone believes her a fraud

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Rosalind Garfield, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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