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NPC Generator

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Advanced [show]


Maynild Kitchur, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. She keeps her black hair in a flapper bob. Her brown eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Maynild will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She desires power and/or immortality.

Ideals: Extrovert. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Maynild Kitchur, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Jane Barney, Female Human [Permalink]

Personal [hide]

Description: This woman sports tan clothing, slightly heavier than average wear, and sports empty pouches on her belt. She sports a flattop hair cut. Her eyes are blue and beady.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Jane was left her father's suit of armor and trained in its use and care. She has never given up on her singing dream.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Jane Barney, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Eye agate (12 gp). Brown-green garnet (90 gp). Chrysoprase (80 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Charles Garrick, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his bastard sword ready. His moppish white hair is in a traditional bowl cut. This violet eyed southerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Immigrant, Poor, In love. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Garrick, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Obsidian (10 gp). Bloodstone (60 gp). Silver pearl (100 gp). Citrine (60 gp).


Social Check DCs


Vicky Harlow, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a broad hat to cover her moderate length silver hair. Her blue eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: The child of a Navigator, who enjoyed hunting, Vicky was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To reunite with her absent mother.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Nature. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Vicky Harlow, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 9 (-1)9 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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