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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Williamina Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears just a tan suit, and she perpetually has her nunchaku ready. Her feathered hat is riddled with cuts and holes. Her amber eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also hits on women, regardless of circumstances.

History: Williamina was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Barrister and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Family. Occupation: Barrister

Voice: German accent

Attributes [hide]

Williamina Staurheim, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)5 (-3) 11 (+0)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Rose (20 gp).


Social Check DCs


Margery Colby, Female Human [Permalink]

Personal [hide]

Description: She wears a tan top hat and tan clothes. Her skin is fair and her fingers are delicate and long. She wears her golden hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now owns her own business.

Motivation: Her spouse's relatives view her with great suspicion; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Bonds: Attractive, Job, Family, Religious. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Margery Colby, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Deighton, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly longswords and pickaxes. She sports black long hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Juliana was born the youngest of three triplets. Through the years after Juliana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Juliana's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister; and a rival would like her out of the picture

Flaws: Shy, Antagonistic. Bonds: Poor, Criminal record, Attractive, Family. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Juliana Deighton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Deep blue spinel (500 gp). Bloodstone (40 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Susannah Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with black highlights, and long white pants that bunch up around her shoes, and she perpetually has her greataxe ready. She is bald on top and has large auburn tufts of hair around her ears. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the south. Her necromantic abilities were realized during a raid on her village. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their daughter. She worked as a Performer, and she later adopted a second daughter.

Motivation: She is terrified, and will act out of fear; and her relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Family, Poor. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Susannah Berkeley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills History +6
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Smoky quartz (30 gp).


Social Check DCs

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