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NPC Generator

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Advanced [show]


Millicent Dryden, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, typically a more casual-formal manner. She has a long silver ponytail with little hanging trinkets. Her brown eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a orcs raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Millicent Dryden, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Ermina Sherwood, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears dark leathers with embroidery. Her hair is white, silky, and of moderate length. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with finding treasure.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Flaws: Antagonistic, Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Ermina Sherwood, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Tickle, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a brown coat over a yellow low-cut shirt, and a deerstalker hat upon her head. She wears a deerstalker hat to cover her moderate length white hair. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Nature, Criminal record. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Anne Tickle, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Brass mug with jade inlays (100 gp). 7 Acid flasks.


Social Check DCs


Isabella Stansfield, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large black mantle and cape that has been intricately interwoven into her white robe. She keeps her chestnut hair in a flapper bob. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is very quiet and rarely speaks above a whisper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her father. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in sickle use. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away; and a deep hatred of giants

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Isabella Stansfield, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 5 (-3)16 (+3)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Chrysoberyl (100 gp).


Social Check DCs

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