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NPC Generator

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Advanced [show]


Henry Clive, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His silver hair is heavily combed to the left. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Henry Clive, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Millicent Badger, Female Human [Permalink]

Personal [hide]

Description: She wears a simple green robe with black stripes complete with hood. She wears a broad hat to hide her balding. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was always a brilliant, if unscrupulous mind. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: She desires power and/or immortality; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Addict, Insomniac, Insane. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Millicent Badger, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Deep blue spinel (200 gp). Rhodochrosite (13 gp). Zircon (30 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Mary Adley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she usually wears her pastel robe and has her axe always slung over her shoulder. Her tied-back hair is blonde. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with finding treasure.

History: She was born several months after her father was called into army service. When Mary reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Bonds: Attractive, Adventurer, Military. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Mary Adley, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Arnold Richie, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His white hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Richie, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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