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NPC Generator

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Advanced [show]


Everard Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His chestnut hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of drow once and for all.

History: The child of a Interpreter, who enjoyed hunting, Everard was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by drow. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Everard Trollope, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Anne Cotton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. She keeps her blonde hair in a flapper bob. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born into a rich family. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Anne Cotton, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Isabella Marston, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Shoemaker does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her black hair is cut jaggedly and amateurishly. She has green eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She does not trust anyone and sleeps with one eye open.

History: She was born on a small isolated farm. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in bow use. She has achieved small success as a Shoemaker.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Enemies, Nature. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Isabella Marston, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Masterwork Common Melee.


Social Check DCs


Ermina Gracey, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. With wild silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Ermina and her spouse have recently divorced.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Family. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Ermina Gracey, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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