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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aline Barclay, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is typically in her Seamstress uniform and is in decent physical shape. Her white hair is braided into rings. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of a Fletcher, who enjoyed hunting, Aline was taken on many hunting expeditions. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She struck the Seamstress job and began her own company from there.

Motivation: To be a Fletcher again; and balancing her hectic life and new seamstress responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Aline Barclay, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


John Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple black line shooting up and back down. His chestnut hair is thinning but still full. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Mundane. Bonds: Military, Rich. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

John Harper, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Deep green spinel (50 gp). Hematite (8 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Bertram Shelly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is renowned for his bright white suits and hats. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Nature. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Bertram Shelly, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Lewis Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. He wears a Stetson hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Nature, Poor. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Lewis Birkenhead, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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