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NPC Generator

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Advanced [show]


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. After months of barely getting by, Ernest managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record, Immigrant. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Ernest Addington, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Chrysoprase (30 gp). Carnelian (30 gp). Red spinel (50 gp). Malachite (5 gp).


Social Check DCs


Isabella Hale, Female Human [Permalink]

Personal [hide]

Description: She wears a simple green robe with white stripes complete with hood, and she perpetually has her crossbow ready. Her hair is black and curly. Her eyes are hazel.

Personality: She is fixated on the number 100. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Adventurer, Job. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Isabella Hale, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Chrysoprase (70 gp). Banded agate (16 gp). Malachite (16 gp).


Social Check DCs


Ella Marlee, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with feathered hat. She sports black long hair. Her eyes, though not visible through her cowl, are amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ella is combative with any and all who dare try her patience in the slightest.

History: She got into the Crown-heir business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Crown-heir. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Ella Marlee, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10 pp. Zircon (50 gp). Black pearl (700 gp). Rich purple corundum (600 gp). Red spinel (120 gp).


Social Check DCs


Gerard Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He very much looks the part of a Shepherd. He keeps his red hair in a flapper bob. His eyes are likewise green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Gerard studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Optimist, Logical, Gifted. Bonds: Job, Religious. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Gerard Alby, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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