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NPC Generator

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Advanced [show]


Eleanor Bradford, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Eleanor was born with her mother's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.

Motivation: She feels kind of lost in life; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Depressed, Secretive, Insane. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Eleanor Bradford, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Whitby, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a red small hat and red clothes. She is tall, broad shouldered and powerfully built. Her small hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and expand her business

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Farmer

Voice: French accent

Attributes [hide]

Sybil Whitby, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Aquamarine (1500 gp). Blue sapphire (400 gp). Alexandrite (1500 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his mace, and he perpetually has his mace ready. With a patchy brown beard and wild brown hair. His eyes are green and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Forgetful, Disease. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Gerald Shelly, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Adelard Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, black shirt, and red tie. His auburn hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Bricklayer in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Adelard Warwick, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 17 (+3)6 (-2)
Skills Nature +6, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Deep blue spinel (300 gp). Alexandrite (300 gp). Zircon (60 gp).


Social Check DCs

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