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NPC Generator

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Advanced [show]


Emeny Hastings, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. Her fierce violet eyes like to dwell on things.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: When she was but 4 years old her parents immigrated from the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and obtaining odd cultural human artifacts is her passion

Ideals: Optimist. Bonds: Family, Immigrant, Adventurer. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Emeny Hastings, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Agatha Whitby, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Agatha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Ugly. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Agatha Whitby, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Smoky quartz (50 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Oriel Camden, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Server, but she got bored and became a Assassin. She became a Assassin soon after.

Motivation: Expand her business; and she wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Immigrant, Criminal record, Job, Military. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Oriel Camden, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Infernal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Henry Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered morningstar and tarnished scimitar as well. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Henry hails from a village terrorized by dire rats. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Henry's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Enemies. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Henry Wellington, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Eye agate (13 gp). Red spinel (120 gp).


Social Check DCs

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