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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Heather Adley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear brown clothing when she does not wear armor. With wild black hair. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the south her family was never financially stable. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: Many goblins want her driven away; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Family, Poor, Enemies. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Heather Adley, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Alexandrite (1000 gp). Jasper (40 gp). Zircon (40 gp).


Social Check DCs


William Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. His skin is fair and his fingers are delicate and long. His silver hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful wizard made him what he is. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Insane, Shy, Impulsive. Bonds: Mentor, Family. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

William Hornsby, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep green spinel (160 gp). Red-brown spinel (160 gp). Jasper (30 gp).


Social Check DCs


Elizabeth Richie, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Body Guard, and carries shortspears. Her hair is cut close to her head. Her eyes are a pleasant amber.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Fighting, Disciplined, Logical, Artistic. Bonds: Criminal record, Job. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Elizabeth Richie, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 13 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Red-brown spinel (90 gp). Deep blue spinel (1000 gp).


Social Check DCs


Herleva Brandon, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. She has a very tight haircut. Her eyes are green and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Herleva Brandon, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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