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NPC Generator

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Mary Clapham, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her mace. She keeps her brown hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Carter business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants to meet her childhood hero; and expand her business

Flaws: Antagonistic. Bonds: Adventurer, Job, Criminal record. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Mary Clapham, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Norman Spaulding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His mother raised him in a mountain cabin. He moved out south to avoid the crime he committed. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Spaulding, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of spears on her belt, each one with a emerald on the hilt. Her hair is black and curly. Her blue eyes peer out from beneath her broad violet hat.

Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ella took refuge in the large cave and found the beat up spear and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Hedonist, Mundane. Bonds: Nature. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Ella Hadleigh, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)5 (-3) 15 (+2)12 (+1)
Skills Insight +5, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (700 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a tight fitting grey shirt and pants. He has a hunchback. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Hunter, who enjoyed hunting, Charles was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Charles Bradly, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Amber (90 gp). Brown-green garnet (90 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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