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NPC Generator

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Advanced [show]


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His right hand appears badly burned and disfigured. He has a long brown beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Tanner, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Enemies, Rich, Job. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Henry Watson, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Jet (40 gp). Blue sapphire (1100 gp). Aquamarine (1600 gp). Emerald (1100 gp).


Social Check DCs


Margery Spaulding, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is bristling with hidden weapons, mostly clubs and longswords. She has slicked back golden hair. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Criminal record. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Margery Spaulding, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Moss agate (8 gp). Jet (60 gp).


Social Check DCs


Gunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Nature. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Gunter Stansfield, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Adelaide Kensley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and white. Her eyes are likewise gray.

Personality: Adelaide wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with music.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal music training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and she is unsatisfied with her job

Ideals: Disciplined, Artistic. Bonds: Rich, Guardian, Job. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Adelaide Kensley, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)5 (-3) 11 (+0)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Backpack. 1 Masterwork manacles. 1 Good lock.


Social Check DCs

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