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NPC Generator

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Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears rags and sports a simple walking cane. His chestnut hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Flaws: Shy, Fearful. Bonds: Poor, Attractive, Nature. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Balimaar Winthrop, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Aline Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. She wears her white hair up in a very large beehive style do. Her face is scarred and worn.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born at the edge of vast desert. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Aline Marley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)5 (-3) 11 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Griselda Read, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman is dressed in a clean yellow cloak covering her clean studded leather. Her blonde hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Griselda was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been saving her money to try and buy her sister's freedom.

Motivation: She has a crush on the local Blacksmith; and to reunite with her absent mother

Ideals: Optimist. Flaws: Addict. Bonds: Family, Religious, Has a crush. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Griselda Read, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 7 (-2)11 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Shirley, Female Human [Permalink]

Personal [hide]

Description: A 5'4" western woman, she wears just a blue suit. Her blonde hair is braided into rings. She has hazel eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Emeny enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and to settle down with her crush

Ideals: Fighting. Flaws: Hedonist, Mundane. Bonds: Family, Has a crush. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Emeny Shirley, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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