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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Ryland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow shirt with thin tan vertical stripes and grey pants. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tim's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Tim Ryland, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His deerstalker hat is riddled with cuts and holes. He has green eyes and a grey hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Gerard Appleton, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Kelsey, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are violet and catlike.

Personality: Eccentric and domineering, Heather will drive conversation. As long as the job gets done she does not care how it got done.

History: Heather was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by brigands. Heather was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She has money and likes to spend it.

Ideals: Extrovert, Professionalism. Bonds: Rich, Job, Enemies. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Heather Kelsey, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Kensley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a tight fitting green shirt and pants. She has a hunchback. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are amber.

Personality: While she acts the brute, she is far gentler than she would appear. Flattery will make her almost putty in your hands.

History: She was raised in a white middle class family as the only child. Her psionic abilities were realized during a raid on her village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom.

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish, Mundane. Occupation: Marshal

Voice: American accent

Attributes [hide]

Geva Kensley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs

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