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NPC Generator

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Advanced [show]


Gomory Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey costume with the symbols of the sun god on his torso. His top hat is riddled with cuts and holes. He has several tiny opal earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Gomory Hornsby, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Red garnet (110 gp). Eye agate (5 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Odo Sherwood, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Milton, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Anne began to lead the lost caravan. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She has decided she is irredeemable.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Criminal record, Poor. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Anne Milton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Sard (80 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Full Plate.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing, and is pretty ugly. He has silver hair. His green eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Immigrant. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Geoffrey Graeme, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)6 (-2) 10 (+0)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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