Kassoon
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NPC Generator

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Advanced [show]


Isabella Landon, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Her moppish auburn hair is in a traditional bowl cut. Her green eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Isabella studied abroad. Her childhood dream was to be a Ploughman, but she was a colossal failure. She now owns her own business.

Motivation: To get a good night's sleep; and expand her business

Ideals: Gifted. Flaws: Fearful, Insomniac. Bonds: Job. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Isabella Landon, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)8 (-1) 11 (+0)15 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Giselle Heiser, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing the road beaten gear of a warrior. Her blonde hair is cut short. She has several tiny ruby earrings on each ear.

Personality: She will rave to anyone who will listen. She is a logical person and will generally grow upset if things defy logic and science.

History: Giselle was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up trident and armor she uses now. She has set out to sabotage the competition.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Rich, Job, Nature. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Giselle Heiser, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Giant, Halfling, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Marley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. Her auburn hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Sybil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the north to a Barber, Sybil learned a great deal about her father's area of expertise. Her childhood dream was to be a Slave Trader, but she was a colossal failure. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Expand her business; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Criminal record, Job. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Sybil Marley, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Margery Blakeley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female prefers to wear flannel. She is tall, broad shouldered and powerfully built. She is bald on top and has large brown tufts of hair around her ears. She wears an eyepatch.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: Born to a pair of adventurers, Margery grew up listening to her mother's many stories. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Margery Blakeley, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)18 (+4) 13 (+1)16 (+3)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Auran, Ignan, Terran, Infernal
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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