Balimaar Merton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast island. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Nature, Military. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 3000 sp. Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heather Hayhurst, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her hair in dreadlocks. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Heather was born with her father's beautiful face. From there she went from mercenary job to mercenary job. During her travels, Heather and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Heather discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Heather fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She uses money and sex appeal to get what she needs; and she desires power and/or immortality
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Attractive. Occupation: Servant
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Moonstone (40 gp). White pearl (120 gp). Moonstone (40 gp). White pearl (120 gp).
Susannah Bentham, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She is the product a well kept family trust fund and as such has never really known need. Susannah was born on a far southern mountains where she grew up under the tutelage of her father, an expert Tailor. She has never given up on her writing dream.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Attractive, Immigrant. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Chalcedony (60 gp). Lapis lazuli (9 gp). Golden yellow topaz (1200 gp). Red spinel (140 gp).
Raymond Ryland, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has auburn hair. His eyes are gray.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Slave. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 sp.
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