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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aline Graham, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely black suit with tan socks and a vest with buckled shoes. She wears her auburn hair down. Her eyes are amber and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Seeks redemption; and to end her boredom

Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record, Rich. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Aline Graham, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky yellow painted plate armor, he is not a threatening figure. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and an old rival family wants him found

Ideals: Passionate. Flaws: Selfish. Bonds: Mentor, Rich, Family. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Trym Clapham, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Black pearl (1500 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a white suit, grey shirt, and violet tie. He has moderate length brown hair. His eyes are likewise violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. Percival was born on a far western forest where he grew up under the tutelage of his father, an expert Knight. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Mentor, Immigrant. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Percival Conway, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Katherine Kinsley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She dresses like a well dressed Dyer does, and her gloved hand is found clutching a falchion. Her chestnut hair is matted, messy, and big. She is baby faced.

Personality: Eccentric and domineering, Katherine will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast mountains. She was an apprentice working in her father's forge. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business.

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Job, Nature. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Katherine Kinsley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)12 (+1) 14 (+2)16 (+3)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs

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