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NPC Generator

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Advanced [show]


Kody Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Layabout does. He has red hair. This gray eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Carter father left him crippled. Recently the stress of being a Layabout has made it difficult for him to sleep.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Insomniac, Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Kody Beckwith, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50 pp. Sardonyx (80 gp). Golden yellow topaz (200 gp). Freshwater pearl (4 gp).


Social Check DCs


Oriel Branson, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a perfectly clean shirt and pair of pants. She is an epitome of beauty. Her hair is auburn, silky, and of moderate length. Her brown eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.

History: Born in the north her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Shoemaker for hire.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Selfish, Insane. Bonds: Attractive, Poor, Job. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Oriel Branson, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 8 (-1)4 (-3)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Aline Nash, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long black hair reaches down to her waist. Her gray unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She takes great joy in being the best Carpenter in town.

History: The child of a Mason, who enjoyed hunting, Aline was taken on many hunting expeditions. She helped her father out around the business and became quite the natural. She has worked as a Carpenter like her father before her.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Aline Nash, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 10 (+0)8 (-1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Bloodstone (70 gp). Rock crystal (70 gp). Golden yellow topaz (1400 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Hadley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is tall, broad shouldered and powerfully built. Her golden hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Eloise was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has decided she is irredeemable; and seeks redemption

Flaws: Racist. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Eloise Hadley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Golden yellow topaz (800 gp).


Social Check DCs

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