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NPC Generator

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Advanced [show]


Cecily Tenley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. Her brown hair is still thick. This gray eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Server profession.

History: She was born the only child of a wealthy merchant. Like her mother and her sister before her, after school she went straight into learning to become a Healer. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she is content

Ideals: Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Job, Criminal record. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Cecily Tenley, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)7 (-2) 5 (-3)13 (+1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Isabella Wentworth, Female Human [Permalink]

Personal [hide]

Description: She wears a grey small hat and grey clothes. She is physically well-built. She sports chestnut long hair. Her eyes are likewise brown.

Personality: Isabella is depressed about a lot of things. She tends to be a nihilist. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Isabella grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by goblins. Isabella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She loathes her own lifestyle.

Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Enemies. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Isabella Wentworth, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Juliana Norton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her warhammer. She wears her hair in dreadlocks. Her brown eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Juliana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Juliana reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Juliana Norton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)5 (-3) 14 (+2)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Fawcett, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her brown hair up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Religious. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Rosalind Fawcett, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Brown-green garnet (130 gp). Obsidian (13 gp). Golden yellow topaz (1600 gp).


Social Check DCs

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