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NPC Generator

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Advanced [show]


Alex Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a grey low-cut shirt, and a small hat upon his head. He is physically well-built. He is bald on top and has large black tufts of hair around his ears. He has green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Fletcher in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. Alex was born on a far western plains where he grew up under the tutelage of his mother, an expert Fletcher. He has achieved small success as a Fletcher.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Alex Hastings, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Ridley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light white in addition to tight pants. She has no hair. Her fierce amber eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Margery was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to get laid; and she would like to get married and retire

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Family, Has a crush. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Margery Ridley, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Stratford, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is cut short. Her fierce violet eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Mary was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is terrified, and will act out of fear; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Adventurer, Job, Rich. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Mary Stratford, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)6 (-2) 16 (+3)15 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a well pressed and immaculate suit (or dress). Her hair is short and blonde. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered dancing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Artistic. Flaws: Selfish, Shy. Bonds: Immigrant. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Susannah Hadlee, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10 pp.


Social Check DCs

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