Isabella Skelton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Performer does. She wears her blonde hair up. Her thin eyebrows rest above her beady green eyes.
Personality: She is irascible and easily irritated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: To be a Tanner again; and sabotage a competitor
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ahlyssa Badger, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries a battered hand crossbow and tarnished shortbow as well. Her white hair is smooth and relatively long. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She got into the Brewer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted, Justice. Flaws: Ugly. Bonds: Job. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Sybil Everleigh, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Mason. Her hair is long and chestnut with streaks of black, and is pulled back with small grey clips. Her violet eyes are slightly larger than normal.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west, but her parents moved at a very young age to the north. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Mason for the past few years.
Motivation: She's attracted to the PC; and further expansion of business
Ideals: Joker. Bonds: Job, Immigrant, Rich, Has a crush. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Chad Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Family. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Lapis lazuli (13 gp). Fiery yellow corundum (1400 gp). Rhodochrosite (13 gp). Fiery yellow corundum (1400 gp).
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