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NPC Generator

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Advanced [show]


Alice Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a blue costume with the symbols of death on her torso. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are gray and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Alice lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Bonds: Criminal record, Family, Job. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Alice Mitchell, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Anselm Law, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting blue shirt and pants. He has shaved his head bald. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Athletic, Optimist, Extrovert. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Anselm Law, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Tim Clinton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely grey suit with yellow socks and a vest with buckled shoes, he is not a threatening figure. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Tim was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Gifted, Opinionated. Bonds: Attractive, Rich, Family. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Tim Clinton, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Alexandrite (400 gp). Aquamarine (400 gp). Moss agate (15 gp). Obsidian (15 gp).


Social Check DCs


Mary Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She usually wears her blue robe and has her kukri always slung over her shoulder. Her chestnut hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady hazel eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Flaws: Ugly, Addict, Disease. Bonds: Family, Military. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Mary Sherwood, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Iolite (50 gp). Fire opal (1400 gp). Chalcedony (50 gp). Red-brown spinel (70 gp).


Social Check DCs

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