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NPC Generator

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Lvl.
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Advanced [show]


Susannah Southey, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a cross on it. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast plains. Her mother was a soldier and died while she was still young. Susannah was left her mother's suit of armor and trained in its use and care. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, Impulsive. Bonds: Nature, Military. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Susannah Southey, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs


Mary Lindsay, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tattered old clothes. Her whole body is exceptionally muscular. She wears her chestnut hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She enjoys reading and quiet.

History: She was born in the west. Mary was born on a far western forest where she grew up under the tutelage of her father, an expert Map Maker. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Mary Lindsay, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)4 (-3) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Millicent Burton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with green socks and a vest with buckled shoes. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She feeds upon the attention of others.

History: Born in the south to a Sellsword, Millicent learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Actor, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and expand her business

Bonds: Immigrant, Guardian, Attractive, Job, Rich. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Millicent Burton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Agatha Branson, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. Her hair is always cut to a buzz. She is baby faced.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. Through the years after Agatha was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Agatha's father didn't care for her much, and the feeling was mutual. She was granted psionic powers by her dying sister.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Agatha Branson, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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