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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Henry Fulton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears dark leathers with embroidery. He has a hunchback. His auburn hair is thinning but still full. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to pay off his debts

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Debt. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Henry Fulton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. A silver and pearl hairclip (90 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large brown jacket. His hair is red and curly. He has a dull look in his green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His druidic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a merchant and was forced into it by his family

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Poor, Family, Debt. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Heward Milton, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a grey low-cut shirt, and a feathered hat upon his head. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Criminal record. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Charles Bradly, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)17 (+3) 13 (+1)8 (-1)
Skills Intimidation +2, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Ernest Camden, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Ernest studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Gifted, Entrepeneur, Logical. Bonds: Attractive. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Ernest Camden, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Rock crystal (70 gp).


Social Check DCs

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