Gomory Weston, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears white painted combat armor at almost all times. His whole body is exceptionally muscular. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a dull look in his brown eyes.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gomory hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Fighting. Bonds: Immigrant, Military, Enemies. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Myerscough, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Beneath her clothing is a huge mess of scar tissue. Her white hair is kept up in a ponytail inside a feathered hat. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Slave, Attractive. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 13 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 7 (-2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Aquamarine (400 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elysande Carlisle, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. She has dyed her greying golden hair a little too much giving a sharp golden color. Her hazel eyes dart from person to person.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the west her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and an old rival family wants her found
Flaws: Ugly, Greedy, Insane. Bonds: Poor, Criminal record, Family. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Rose (30 gp). Chrysoberyl (50 gp).
Heward Mori, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. His left leg appears badly burned and disfigured. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heward lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Laborer.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Flaws: Insane, Antagonistic. Bonds: Family, Religious, Job. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Moss agate (16 gp). Eye agate (16 gp).
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