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NPC Generator

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Advanced [show]


Matilda Bradly, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length auburn hair. Her gray unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also has developed a complete distrust of the Sage profession.

History: Born in the south to a Map Maker, Matilda learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Map Maker for hire.

Motivation: She'd like to take her coworkers down a peg; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Job, Religious. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Matilda Bradly, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, blue, dusty cloak. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has never given up on her writing dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist, Optimist, Artistic. Bonds: Attractive, In love, Criminal record. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Melissa Winterbourne, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Banded agate (5 gp). Lapis lazuli (5 gp). Pink pearl (110 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Alby, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She has the majority of her body covered in plate, marred by beers. Her black hair is lengthy and is close to two feet long. She has hazel eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Joan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Joan lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Tailor. She has drifted from career to career and currently works as a Tailor.

Motivation: To be a Healer again; and to unite with her brother

Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Joan Alby, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Malachite (13 gp). Violet garnet (700 gp). Fiery yellow corundum (1500 gp). Blue star sapphire (1500 gp).


Social Check DCs


Dean Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He has red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dean hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Quinton, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)8 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs

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