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NPC Generator

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Advanced [show]


Emmeline Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in an above average manner. She has shaved her head bald. She wears large thick round spectacles.

Personality: She is mildly Human supremacist, though she does not identify as such. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. During her travels, Emmeline and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Emmeline discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Emmeline fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To prove her worth to the world; and to reunite with her old friends

Flaws: Racist, Disease, Impulsive. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Emmeline Sherwood, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Halfling, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Sard (20 gp). Violet garnet (400 gp). 1 Chain shirt.


Social Check DCs


Kody Marley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 9 years later his spouse died after the birth of his son. Heartbroken, Kody never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: In love, Adventurer. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Kody Marley, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Sybil Gresham, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her gray unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Human culture. She feeds upon the attention of others.

History: Sybil was born with her father's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She hasn't been sleeping well lately.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Disease, Racist, Insomniac. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Sybil Gresham, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Thorpe, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish black hair is in a traditional bowl cut. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a criminal king-pin and mafia family Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Sybil Thorpe, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Iolite (20 gp).


Social Check DCs

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