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NPC Generator

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Advanced [show]


Lance Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Carter. He is muscular with a powerful set of arms. His black hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Carter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Carter soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a healer again

Flaws: Antagonistic. Bonds: Job, Nature, Military, Adventurer. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Lance Wakefield, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Full Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Herleva Marlee, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear blue tank tops with black skirt and is in decent physical shape. Her hair is auburn and curly. Her eyes are brown.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Herleva was born on a far western island where she grew up under the tutelage of her mother, an expert Gardener. She then took over the family business and is one of the better Gardener for hire.

Motivation: Doesn't want to be a Gardener and was forced into it by her family; and an old rival family wants her found

Ideals: Disciplined, Justice. Bonds: Immigrant, Job, Family. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Herleva Marlee, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)6 (-2) 10 (+0)16 (+3)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Randal Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left leg appears badly burned and disfigured. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a brothel owner, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Randal Eastoft, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Silver chalice with lapis lazuli gems (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Millicent Braxton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and wears a yellow vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her hair is white, silky, and of moderate length. She has green eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.

History: Sold as a small child to a brothel owner, Millicent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.

Motivation: She loathes her own lifestyle; and she is greedy

Ideals: Pacifist, Gifted. Flaws: Emotional. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Millicent Braxton, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 5 (-3)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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