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NPC Generator

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Advanced [show]


Emmeline Preston, Female Human [Permalink]

Personal [hide]

Description: She wears a tan tunic with grey highlights, and long yellow pants that bunch up around her shoes. She carries a battered greataxe and tarnished kukri as well. Her chestnut hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want her driven away; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Forgetful. Bonds: Enemies, Rich. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Emmeline Preston, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Amethyst (110 gp). Obsidian (5 gp). Black star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Emmeline Blythe, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her long silver hair reaches down to her waist. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich southern family. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Bonds: Attractive, Adventurer, Rich. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Emmeline Blythe, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Mary Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple brown line shooting up and back down. She is portly but not overly obese. She keeps her long golden hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. While studying, she fell in love. They married and had a son. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Optimist, Fighting. Bonds: In love. Occupation: Mayor

Voice: American accent

Attributes [hide]

Mary Staurheim, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Kendall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a yellow and green robe with the hood down. His tied-back hair is white. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Kendall, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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